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The After Effects Illusionist

The After Effects Illusionist ebook ISBN: 1136058214
Publisher: Taylor & Francis
Author: Chad Perkins
Number of Pages: 686 
File: the-after-effects-illusionist.pdf
Reads: 6840844
 
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Summary:

First published in 2012. Routledge is an imprint of Taylor & Francis, an informa company.

Compositing Visual Effects in After Effects

Compositing Visual Effects in After Effects ebook ISBN: 1317622111
Publisher: CRC Press
Author: Lee Lanier
Number of Pages: 270 
File: compositing-visual-effects-in-after-effects.pdf
Reads: 1721964
 
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Summary:

Create vibrant visual effects with Adobe After Effects. Gain the tips, tricks, and applied knowledge you need to carry out essential visual effects tasks and bring your digital compositing to the next level. In Compositing Visual Effects in After Effects, industry veteran Lee Lanier covers all the common After Effects techniques any serious visual effects artist needs to know, combining the latest, professionally-vetted studio practices and workflows with multi-chapter projects and hands-on lessons. Engaging, full-color tutorials cover: Altering resolutions and frame rates Channel and color space manipulation Rotoscoping and masking Matchmoving and motion tracking Keying green screen Working in the 3D environment and integrating 3D render passes Particle simulation Color grading and distressing Expressions and project management The companion website (www.focalpress.com/cw/lanier) features video image sequences, 3D renders, matte paintings, and other tutorial materials, allowing you to immediately apply the techniques taught in the book.

How to Cheat in After Effects

How to Cheat in After Effects ebook ISBN: 1135069301
Publisher: Taylor & Francis
Author: Chad Perkins
Number of Pages: 384 
File: how-to-cheat-in-after-effects.pdf
Reads: 4900427
 
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Summary:

Get the most from the most widely used application in the postproduction field! Gain the insider tips you need to compose eye-catching, imaginative Adobe After Effects projects quickly and effectively. In How to Cheat in After Effects, Second Edition seasoned AE expert Chad Perkins provides dozens of concise, step-by-step tutorials and lavish 4-color illustrations to get you on the fast track to producing amazing motion graphics and visual effects. Updated for CS6, this new edition has been revised to include: A brand new chapter on the most popular 3rd party effects including Trapcode Particular and Video Copilot's Element 3D New cheats on professional compositing, expressions, and high end visual effects Tons of cool light tricks and lessons on how to use Video Copilot's Optical Flares A thorough explanation of the Ray-trace 3D engine introduced in After Effects CS6 An all new companion DVD with project files allowing you to work alongside the exercises in the book, as well as QuickTime movies displaying techniques There’s no time to waste! Whether you are an intermediate After Effects user in need of its more advanced tools or a novice looking for techniques to up your game, this book will bring your motion graphics, visual effects, and graphic compositions to the next level. For customers who buy an electronic version of the book, all the DVD project files are available for download at www.focalpress.com/9780415661065

Swift for Programmers

Swift for Programmers ebook ISBN: 0134021568
Publisher: Prentice Hall
Author: Paul Deitel,Harvey Deitel
Number of Pages: 600 
File: swift-for-programmers.pdf
Reads: 3295578
 
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The professional programmer’s Deitel® guide to Apple’s new Swift programming language for the iOS® and OS X® platforms ¿ Written for programmers with a background in object-oriented programming in a C-based language like Objective-C, Java, C# or C++, this book applies the Deitel signature live-code approach with scores of complete, working, real-world programs to explore the new Swift language in depth. The code examples feature syntax shading, code highlighting, rich commenting, line-by-line code walkthroughs and live program outputs. The book features thousands of lines of proven Swift code, and tips that will help you build robust applications. ¿ Start with an introduction to Swift using an early classes and objects approach, then rapidly move on to more advanced topics. When you master the material, you’ll be ready to build industrial-strength object-oriented Swift applications. About This Book ¿ The Swift™ programming language was arguably the most significant announcement at Apple’s 2014 Worldwide Developers Conference. Although apps can still be developed in Objective-C®, Apple says that Swift is its applications programming and systems programming language of the future. ¿ Swift is a contemporary language with simpler syntax than Objective-C. Because Swift is new, its designers were able to include popular programming language features from languages such as Objective-C, Java™, C#, Ruby, Python® and many others. These features include automatic reference counting (ARC), type inference, optionals, String interpolation, tuples, closures (lambdas), extensions, generics, operator overloading, functions with multiple return values, switch statement enhancements and more. We’ve been able to develop apps more quickly in Swift than with Objective-C and the code is shorter, clearer and runs faster on today’s multi-core architectures. ¿ Swift also eliminates the possibility of many errors common in other languages, making your code more robust and secure. Some of these error-prevention features include no implicit conversions, ARC, no pointers, required braces around every control statement’s body, assignment operators that do not return values, requiring initialization of all variables and constants before they’re used, array bounds checking, automatic checking for overflow of integer calculations, and more. You can combine Swift and Objective-C in the same app to enhance existing Objective-C apps without having to rewrite all the code. Your apps will easily be able to interact with the Cocoa®/Cocoa Touch® frameworks, which are largely written in Objective-C. ¿ You can also use the new Xcode playgrounds with Swift. A playground is an Xcode window in which you can enter Swift code that compiles and executes as you type it. This allows you to see and hear your code’s results as you write it, quickly find and fix errors, and conveniently experiment with features of Swift and the Cocoa/Cocoa Touch frameworks. ¿ Practical, Example-Rich Coverage of: Classes, Objects, Methods, Properties Initializers, Deinitializers, Bridging Tuples, Array and Dictionary Collections Structures, Enumerations, Closures, ARC Inheritance, Polymorphism, Protocols Type Methods, Type Properties Generics; Strings and Characters Operator Overloading, Operator Functions, Custom Operators, Subscripts Access Control; Type Casting and Checking Nested Types, Nested Methods Optionals, Optional Chaining, Extensions Xcode, Playgrounds, Intro to Cocoa Touch® with a Fully Coded iOS® 8 Tip Calculator App Overflow Operators, Attributes, Patterns More topics online ¿ IMPORTANT NOTE ABOUT XCODE AND SWIFT: With Xcode 6.3 and Swift 1.2, Apple introduced several changes in Swift that affect the book's source code. Please visit www.deitel.com/books/iOS8FP1 for updated source code. The changes do not affect Xcode 6.2 users. You can download Xcode 6.2 from developer.apple.com/downloads/index.action (you’ll have to log in with your Apple developer account to see the list of downloads). ¿ Visit www.deitel.com Download code examples For information on Deitel’s Dive Into® Series programming training courses delivered at organizations worldwide visit www.deitel.com/training or to [email protected] Join the Deitel social networking communities on Facebook® at facebook.com/DeitelFan, Twitter® at @deitel, Google+™ at google.com/+DeitelFan, LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at youtube.com/user/DeitelTV and subscribe to the Deitel® Buzz Online e-mail newsletter at www.deitel.com/newsletter/ subscribe.html ¿

The Video Encyclopedia

The Video Encyclopedia ebook ISBN:
Publisher: Garland Publishing
Author: Larry Langman
Number of Pages: 179 
File: the-video-encyclopedia.pdf
Reads: 5385420
 
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Java SE8 for Programmers

Java SE8 for Programmers ebook ISBN: 0133891518
Publisher: Prentice Hall
Author: Paul Deitel,Harvey Deitel
Number of Pages: 1104 
File: java-se8-for-programmers.pdf
Reads: 7532631
 
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The professional programmer’s Deitel® guide to Java™ SE 7 and SE 8 (Java 8) development with the powerful Java™ platform ¿ Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the Java™ language and Java™ APIs in depth. The book presents¿ concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code walkthroughs and program outputs. The book features hundreds of complete Java™ programs with thousands of lines of proven Java™ code, and hundreds of tips that will help you build robust applications. ¿ Start with an introduction to Java™ using an early classes and objects approach, then rapidly move on to more advanced topics, including GUI, graphics, exception handling, lambdas, streams, functional interfaces, object serialization, concurrency, generics, generic collections, JDBC™ and more. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the object-oriented design ATM case study, including a complete Java™ implementation. When you’re finished, you’ll have everything you need to build industrial-strength object-oriented¿¿ Java™ SE 7 and SE 8 (Java 8) applications. ¿ Practical, Example-Rich Coverage of: • Java™ SE 7 and SE 8 (Java 8) • Lambdas, Streams, Functional Interfaces with Default and Static Methods • Classes, Objects, Encapsulation,¿ Inheritance, Polymorphism, Interfaces • Swing and JavaFX GUIs; Graphics • Integrated Exception Handling • Files, Streams, Object Serialization • Multithreading and Concurrency for Optimal Multi-Core Performance • Generics and Generic Collections • Database (JDBC™, SQL and JavaDB) • Using the Debugger and the API Docs • Industrial-Strength, Object-Oriented Design ATM Case Study and more. ¿ Visit www.deitel.com • Download code examples • For information on Deitel’s Dive Into® Series programming training courses delivered at organizations worldwide visit www.deitel.com/training or¿ write to [email protected] • Join the Deitel social networking communities on Facebook® at¿ facebook.com/DeitelFan,¿ Twitter® @deitel, Google+™ at google.com/+DeitelFan,¿¿ LinkedIn® at bit.ly/DeitelLinkedIn, YouTube™ at¿ youtube.com/user/DeitelTV • Subscribe to the Deitel® Buzz Online e-mail newsletter at¿ www.deitel.com/newsletter/ subscribe.html ¿

C# 6 for Programmers

C# 6 for Programmers ebook ISBN: 0134596366
Publisher: Prentice Hall
Author: Paul Deitel,Harvey Deitel
Number of Pages: 768 
File: c-6-for-programmers.pdf
Reads: 1363647
 
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Summary:

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The professional programmer’s Deitel® guide to C# 6 and object-oriented development for Windows® Written for programmers with a background in high-level language programming, C# 6 for Programmers applies the Deitel signature live-code approach to teaching programming and explores Microsoft’s C# 6 and .NET in depth. Concepts are presented in the context of 170+ fully coded and tested apps, complete with syntax shading, code highlighting, code walkthroughs, program outputs and hundreds of savvy software-development tips. Start with an introduction to C# using an early classes and objects approach, then rapidly move on to more advanced topics, including LINQ, asynchronous programming with async and await and more. You’ll enjoy the treatment of object-oriented programming and an object-oriented design/UML® ATM case study, including a complete C# implementation. When you’ve mastered the book, you’ll be ready to start building industrial-strength, object-oriented C# apps. Paul Deitel and Harvey Deitel are the founders of Deitel & Associates, Inc., the internationally recognized programming languages authoring and corporate training organization. Millions of people worldwide have used Deitel textbooks, professional books, LiveLessons™ video products, e-books, resource centers and REVEL™ interactive multimedia courses with integrated labs and assessment to master major programming languages and platforms, including C#, C++, C, Java™, Android™ app development, iOS app development, Swift™, Visual Basic®, Python™ and Internet and web programming. Features: •Use with Windows® 7, 8 or 10. •Integrated coverage of new C# 6 functionality: string interpolation, expression-bodied methods and properties, auto-implemented property initializers, getter-only properties, nameof, null-conditional operator, exception filters and more. •Entertaining and challenging code examples. •Deep treatment of classes, objects, inheritance, polymorphism and interfaces. •Generics, LINQ and generic collections; PLINQ (Parallel LINQ) for multicore performance. •Asynchronous programming with async and await; functional programming with lambdas, delegates and immutability. •Files; relational database with LINQ to Entities. •Object-oriented design ATM case study with full code implementation. •Emphasis on performance and software engineering principles

Psychic Witch

Psychic Witch ebook ISBN:
Publisher: Xlibris
Author: Satan
Number of Pages: 140 
File: psychic-witch.pdf
Reads: 6345781
 
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After Effects and Photoshop

After Effects and Photoshop ebook ISBN: 9780470042045
Publisher: John Wiley & Sons
Author: Jeff Foster
Number of Pages: 364 
File: after-effects-and-photoshop.pdf
Reads: 5890303
 
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Summary:

"Jeff Foster has created the one indispensable and definitive production guide to two of the world's greatest symbiotic tools: After Effect and Photoshop." —Jack H. Davis, coauthor, the Photoshop Wow! books and How to Wow: Photoshop for Photography Nothing beats the tight synergy of After Effects and Photoshop for creating professional-level effects, and nothing beats this book for showing you how Hollywood professionals really use these programs. In this second edition to his bestselling book, TV and movie graphics veteran Jeff Foster provides all-new information on After Effects 7 and Photoshop CS2—plus expanded coverage of blue/green screening and titling, beautiful new images, and innovative real-world solutions for today's professionals. Better than ever, this must-have reference is still the only guide that shows how to use these two superpower programs together to achieve professional results. The DVD includes production materials, third-party plug-ins and filters, and stock video. You'll also find project files and footage to go with every one of the book's projects, which require After Effects 7 or later. Learn what the pros know, including how to: Add depth to your animation by mimicking real motion Grab your audience's attention with creative motion titling Shoot a clean blue/green screen Apply 3D animation to 2D images Remove backgrounds with blue-screen garbage mattes Retouch frame by frame with rotoscoping Construct realistic composites and locales with matte painting Make movies from stills by simulating 3D camera motion Produce realistic effects such as noise, clouds, and smoke Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Bulletin

Bulletin ebook ISBN:
Publisher:
Author: Nebraska. Bureau of Labor and Industrial Statistics
Number of Pages: N.A 
File: bulletin.pdf
Reads: 8822987
 
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Motion Graphic Design & Fine Art Animation

Motion Graphic Design & Fine Art Animation ebook ISBN:
Publisher: Focal Press
Author: Jon S. Krasner
Number of Pages: 386 
File: motion-graphic-design-fine-art-animation.pdf
Reads: 4960800
 
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Summary:

Motion Graphic Design and Fine Art Animation teaches aesthetic visual concepts and practical techniques used by today's motion graphics and animation professionals. Its cutting-edge layout and rich visuals provide a comprehensive investigation of how images and type are choreographed over time and space, providing artistic inspiration and establishing a basis for individual creative development. Since the early 1900s, fine artists have embraced the power of animation in motion pictures. Since the late 1970s, graphic designers have explored motion in the televised medium. More recently, animation has become a powerful force in interactive digital media. Today, fine artists and graphic designers have the opportunity (and are often expected) to be animators, as well. Inspirational and informative, this book is intended for practicing artists, graphic designers, educators, and students who are new to the incredible world of animation both independently and commercially. This book offers an historical and critical overview of how animation has evolved as an artistic and commercial practice in film, television, and digital media. It also explores conceptual processes by which fine art animators and motion graphic designers develop creative ideas, and it investigates how aesthetic principles apply to animation. Jon Krasner offers a thorough investigation of common processes such as frame-by-frame animation, interpolation, and compositing. In addition, he explains how designers can approach progressive phenomena, such as motion and transition, and choreograph them to enhance artistic expression and conceptual impact. As film, television, and digital media introduce certain standards that must be honored during production, this book provides innovative solutions for overcoming the challenges often presented by these conventions. *Engage yourself in a technical and aesthetic investigation of 2D motion graphics for digital media design *Grow your understanding of timeless design concepts with a straightforward explanation that you can apply to future projects *See the rich, full-color illustrations of work by leading motion graphic designers and fine art animators *Play the DVD to view a full motion gallery of international creative work from studios and major designers of the 21st century, as well as interview clips with graphic design professionals

Photography

Photography ebook ISBN: 9780697003003
Publisher: WCB/McGraw-Hill
Author: Phil Davis
Number of Pages: 383 
File: photography.pdf
Reads: 3712848
 
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Wii Fitness For Dummies

Wii Fitness For Dummies ebook ISBN: 0470521589
Publisher: John Wiley & Sons
Author: Christina T. Loguidice,Bill Loguidice
Number of Pages: 264 
File: wii-fitness-for-dummies.pdf
Reads: 9063938
 
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Summary:

Have fun while getting fit! Here's how to get the most from your Wii Fitness system It's a perfect fit — Wii gaming fun designed to improve your overall health and fitness! The advice of these two personal trainers makes it even better. You'll learn to use Wii Fit Plus, EA Sports Active: Personal Trainer, and Jillian Michaels Fitness Ultimatum 2010. Find out how to create your own individualized workout and watch yourself improve! What's all this stuff? — set up Wii Fit Plus, EA Sports Active: Personal Trainer, and Jillian Michaels Fitness Ultimatum 2010 The right way — learn the safest and most effective way to perform dozens of exercises Spice it up — explore different types of exercises to keep your routine fresh Take a deep breath — improve health benefits by learning optimal breathing techniques Have a heart — strengthen your heart and lungs while enjoying the challenge of sports A delicate balance — identify routines that improve your balance while strengthening different muscle groups All season sports — experience volleyball, baseball, boxing, tennis, inline skating, and basketball right in your living room Keep it interesting — vary your workout by moving among the featured games Open the book and find: Ways to vary your routine How to set up your Fitness Profile Tips for staying motivated The power of yoga and strength training What to consider when setting fitness goals Warm-up and cool-down routines How to build your own workout Ten cool Wii Fitness accessories Ten other Wii Fitness games to expand your virtual gym

Acrylic Painting For Dummies

Acrylic Painting For Dummies ebook ISBN: 9780470526484
Publisher: John Wiley & Sons
Author: Colette Pitcher
Number of Pages: 320 
File: acrylic-painting-for-dummies.pdf
Reads: 325846
 
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Summary:

Hands-on, full-color instruction in this versatile painting medium Acrylic paint is easy to use, quick to dry, a cinch to clean up, and relatively inexpensive–which makes it a great medium for amateur artists. Following a simple step-by-step approach, Acrylic Painting For Dummies provides hands-on instruction and easy-to-follow exercises in acrylic painting techniques and styles, making the medium accessible to would-be artists at all levels. Featuring large-scale projects at the end of most chapters and ample additional opportunities for readers to paint along, this friendly guide will help anyone discover the artist within.